We’re progressing quite a bit and I wanted to share the latest screenshots. Things are still subject to change, but we’re getting closer every day.
We have a working prototype at this point. We’ve added some sounds and have all of the customization options working… well, there’s still a strange issue with the gloves on the boy superhero, but it looks really good… you can choose one of 10 colors, so it should provide some fun configuration! Also have the […]
The development of Itty Bitty Heroes has been Cancelled due to In climate Weather! Ok… April Fools! Actually, we are moving along rather well and have gotten the art back from the artist. We have some backgrounds and alien grunts and bosses. Looks good!
We’ve created a skill system for Itty Bitty Heroes that will allow your hero to improve and advance – and allow some strategic planning options for the player. There will now be a number of skills that you can improve with hero points. Hero points can be purchased with coins that you collect in game. […]
We’ve made a good deal of progress on Itty Bitty Heroes. We have bought an artpack that is almost as if it were made for this game. It features our two super heroes – a boy and a girl. We’re contracting an artist to create a bunch of custom aliens for the game. In addition, […]
So, we’ve fleshed out the idea for Itty Bitty Heroes and here’s what we’ve come up with: Custom Costume You will be able to customize the character – in many ways! You will have ability to customize the colors of the costume, so you can make your hero look the way you want. Right now, we […]
In a similar vein to Super Parker, I’m creating a new Arcade style game called Itty Bitty Heroes. It will be an action game that follows two heroes as they try to save Earth from an alien invasion. I know, it’s not much to go on and it sounds very similar to SuperParker, but there […]
We’re in the process of adding leaderboards to Zachary vs Aliens. While I’m not a huge fan of leaderboards myself, I do understand the desire to see how you rank against others.
Currently continuing to work on Paige & Braden Save Christmas. Actually have an oDesk job posted for level design while I continue to work on the mechanics. In addition, I’ve have my artist working on a new graphic of Hunter as Hunter the Lumberjack – I know, shameless clone of Timberman, but it should be […]
Right now, we’re generating a new version of SuperParker to the Play store. The new version has the optimized graphics, new dragon enemies and fixed the high score tracking.